Comic 9 - Arbritrary Redesign V.reallylargenumber.2

8th May, 2014 in Extra Pages
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Arbritrary Redesign V.reallylargenumber.2
Average Rating: 5 (2 votes)
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Author Notes:

Kyte 8th May 2014, 7:05 PM edit delete

I think I know what my problem was. Not really sure though. I'll be sure to put on my lab coat and run some tests. Pages to follow. Sometime. I have the next one open right now. Hopefully worth the weight.

--Kyte (It's white. The coat that is.)
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siosilvar 8th May 2014, 11:32 PM edit delete reply

Go Kyte go!
tallon-1 9th May 2014, 1:32 AM edit delete reply

yay it´s finished :D
gamerman14 9th May 2014, 8:31 PM edit delete reply

omg them giant feets :3
looking good.
Zzzzzx 12th May 2014, 1:36 AM edit delete reply

Woop woop go team kyte.
tallon-1 13th May 2014, 7:19 AM edit delete reply


(V)(;,,;)(V) woooooop woop woop woop
Packbat 6th Jun 2014, 9:33 AM edit delete reply

...I wonder how much a bit weighs.

...I don't think it's a lot.
Kyte 7th Jun 2014, 2:15 AM edit delete reply

Probably not.
siosilvar 15th Jul 2014, 12:32 AM edit delete reply

Making any progress here? Either way, good luck with your personal stuff, and if you're ever in Denver during the summer or Dallas during the school year, let me know!
Kyte 15th Jul 2014, 9:04 AM edit delete reply

On the comic itself? No. On lore? Yes.
Creating a language from the ground up, working on a lexicon currently. Redesigning several species again, including the Yersai. Solidifying history and past/future events, motivations of characters, and the end goals of what everybody is working towards. Wrote the story when I was 14, it's a bit crap.
Also practicing my animation skills even though I said it was against the longevity of the comic. Should probably just drop the pretense of having a comic entirely, since I feel so disenfranchised with it anyway at this point, and start over again on a different medium entirely.
siosilvar 15th Jul 2014, 8:20 PM edit delete reply

I know you wrote it when you were 14, I'm pretty sure you made me read some of it :P Good luck with whatever you end up doing, then.
Keith Sinter 18th Jul 2014, 10:37 PM edit delete reply
New pages
are you even working on new pages?
Kyte 19th Jul 2014, 4:48 AM edit delete reply

I almost have the next page's lines almost finished. The page got put on hold after I got a new tablet to draw on until I got used to it.
Dusty 21st Jul 2014, 7:34 AM edit delete reply

Please add some new arts till there are comming new pages!!! please^^
Kyte 21st Jul 2014, 7:55 PM edit delete reply

I don't really like posting sketches, though I'll try to finish something up in my next few days off.
Hitokage 23rd Jul 2014, 2:56 AM edit delete reply

You could always post them as voting incentives.
Losstride 26th Jul 2014, 7:07 PM edit delete reply

Tiny padded feet > Twilly stompers
Kyte 27th Jul 2014, 8:41 AM edit delete reply

You know what they say about aliens with big feet.
Losstride 1st Aug 2014, 1:58 AM edit delete reply

That they are Moglin healers?
Kyte 1st Aug 2014, 8:53 AM edit delete reply

Joking aside their feets (and hands) are for digging. And in the species redesign, I made their claws more readily apparent to show it better.

Would just like to point out I had no idea what a moglin or twilly was before you mentioned them and googled them. And I still don't know what they are.
Losstride 3rd Aug 2014, 4:19 AM edit delete reply

It is a running joke in games made by Artix Entertainment. The company mascot is a creature named Twilly. Moglins are big-footed healers whose visual design has been overhauled many times. The art team can never seem to agree on how big to make the feet, how many toes they should have, whether they wear shoes, etc. Most of the players actually like the small-footed Moglins such as one named Zorbak. Now that I've explained this incredibly obscure joke, we can move on!

Google now believes that you have a Moglin obsession, by the way. Enjoy those tracking cookies. X3
Keith Sinter 10th Aug 2014, 11:19 PM edit delete reply
Graphic tablet
How much money do you need for it?
may you can collect tips or stuff like that
Kyte 11th Aug 2014, 7:24 PM edit delete reply

I have the tablet, it ran a fair amount, the problem I've been having is I can't seem to produce lineart on it very well.
Mik Ottero 14th Aug 2014, 1:03 PM edit delete reply

Do you use the right drawing programms?
Even for free you get very good stuff!
Kyte 14th Aug 2014, 4:21 PM edit delete reply

It's not the tool you use, but how you use it.

That aside, I use PaintToolSAI
Keith Sinter 11th Sep 2014, 12:29 AM edit delete reply

Pleease! How long have we to wait?!?!?!?
Kyte 11th Sep 2014, 8:05 PM edit delete reply

I wish I had a definitive answer for you. I have a lot going on in my life at the moment, and am currently going through a paradigm shift of sorts. It's also the the kind of shift that can produce reprisal from otherwise kind and loving people when not kept to oneself. So just a bunch of stress to deal with. Terribly sorry for the wait.
Nick 30th Oct 2014, 1:28 AM edit delete reply
A proposition (and something that will hopefully sound like encouragement)
I have an idea for you, instead of trying to keep yourself tied to an update schedule and trying to craft and update the comic simultaneously, you could instead post some of the non-spoilery lore, concept art, language, and other stuff that you are working on. This would allow you to work on crafting your tale without pressure while also keeping the fans coming back. I don't say this critically; I know how hard it is to stay motivated sometimes, how hard it is to get up and accomplish anything in the first place. However, you've already done more for your story than I've ever done for any of mine, since only a handful of people have ever even seen my rough sketches and ideas. So, Kyte, don't despair. We think you have potential. Don't give up.
Nick 30th Oct 2014, 1:32 AM edit delete reply

I hope that that came off as encouragement, but I'm normally really bad at that...
Kyte 30th Oct 2014, 3:26 AM edit delete reply

I would love to have some work to show for the work I've put into this, it's just I have trouble setting time aside to put it into a show-able medium. And there's things like that language that need a lot more work put into them before it's something I can actually use.
Everything is just so time-consuming, and with so many other things catching my attention much easier for longer, it makes progress rather stagnant. Drawing is tedius, and writing is slow.

There's also the problem of my job, and how tired it makes me. I had everything all lined up to go and then got a job and stopped everything. Really sucks to be tired all the time. Protip, don't get a night job doing physical labour if you can help it.
lilybrisby 3rd Nov 2014, 7:37 AM edit delete reply
What's the main character name? I have no idea... I'm such a noob
lilybrisby 3rd Nov 2014, 7:57 AM edit delete reply

-facepalm- nvm I completely bypassed the previous page XD.
Arukino 4th Dec 2014, 12:14 AM edit delete reply
Sit with a blanket on my head in the corner
Kyte 4th Dec 2014, 2:08 AM edit delete reply

Sorry, Snowfall has kinda been moved to my backburner while I work on another project. It will continue one day, just probably not for awhile sadly.
MrXanite 6th Dec 2014, 6:11 PM edit delete reply
why not hand it to someone else
Until you can get your life back together that way everyone wins just a friendly suggestion not trying to be mean
Kyte 6th Dec 2014, 6:33 PM edit delete reply

Unfortunately a lot of the active plot, and nearly all of the world building I've done is either in my head or scrawled on a various scraps of paper and notebooks around my room. The time it would take to compile a readable compendium would be better spent just writing the original novel version out and publishing that.
I also have a problem really involving people in the creative process beyond bouncing ideas off of friends. I would really like to be able to finish Snowfall on my own, though I feel like it would fit a different medium than webcomic better. Something more active like a game or an animation.
mrxanite 31st Jan 2015, 9:14 PM edit delete reply
you could try
You could try an interactive sstory it's a game where the player controls the story based on his/her choices if you want a good example check out choice of dragons
Zzzzzx 2nd Feb 2015, 10:33 PM edit delete reply

He totally said this already to another d00d, right above, video game/animation and such.
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